Layer AI

Freemium

A tool for game assets creation.

Layer AI is a production platform designed for game asset creation, offering tools for 2D images, 3D models, video, and audio. The platform features a credit-based system with unlimited seats and specific integrations like a Unity plugin and API access. It serves individual creators and game studios of all sizes through tiered subscription plans (verified: 2026-01-30).

Jan 30, 2026
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Pricing: Freemium
Last verified: Jan 30, 2026
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Key facts

Pricing

Freemium

Use cases

Game development studios generating 2D images and 3D models for asset production pipelines (verified: 2026-01-30), Creative teams producing video content and audio assets for interactive entertainment projects (verified: 2026-01-30), Individual creators utilizing the Unity plugin to integrate AI asset generation into their workflow (verified: 2026-01-30)

Strengths

The platform offers a flexible subscription model where studios pay only for created content with zero per-seat costs (verified: 2026-01-30), Users access specialized tools for generating 2D images, 3D models, videos, and audio assets within a single interface (verified: 2026-01-30), Enterprise and mid-sized plans include API and webhook access to facilitate technical integration with existing studio pipelines (verified: 2026-01-30)

Limitations

Access to webhook functionality is restricted and requires specific plan levels or verification for implementation (verified: 2026-01-30), The pricing structure relies on Credit Units for different asset types which requires monitoring of volume usage (verified: 2026-01-30)

Last verified

Jan 30, 2026

Strengths

  • The platform offers a flexible subscription model where studios pay only for created content with zero per-seat costs (verified: 2026-01-30)
  • Users access specialized tools for generating 2D images, 3D models, videos, and audio assets within a single interface (verified: 2026-01-30)
  • Enterprise and mid-sized plans include API and webhook access to facilitate technical integration with existing studio pipelines (verified: 2026-01-30)

Limitations

  • Access to webhook functionality is restricted and requires specific plan levels or verification for implementation (verified: 2026-01-30)
  • The pricing structure relies on Credit Units for different asset types which requires monitoring of volume usage (verified: 2026-01-30)

FAQ

How does the pricing structure work for teams of different sizes?

Layer AI utilizes a flexible subscription model based on the volume of content created rather than the number of users. Studios pay zero dollars per seat, allowing for unlimited members. Pricing tiers are categorized for small studios of 1 to 10 people, mid-sized studios of 10 to 25 people, and enterprise organizations with over 25 members (verified: 2026-01-30).

What types of game assets are available for generation on the platform?

The platform supports the creation of multiple asset formats including 2D images, 3D models, video sequences, and audio files. Each asset type is billed according to Credit Units, such as seconds for video or hours for audio, providing a comprehensive suite for game asset production (verified: 2026-01-30).

Does the platform provide integration options for professional game development workflows?

The service provides several integration paths including a dedicated Unity plugin and API access for mid-sized and enterprise tiers. Webhook access is also available for studios needing to automate notifications or data transfers between Layer AI and their internal production tools (verified: 2026-01-30).